I don't really have anything fresh to say about Godzilla (1998), the TriStar anomaly celebrating its 20th birthday today. As a Godzilla movie, I think it's the worst in the series; as a monster movie, it's still pretty bad. What I do have is a promotional CD for Godzilla: Online, released as a collaboration between EON Magazine and Taco Bell. The game demo is inaccessible, but there's more to see on this ancient disc.
For me, the highlight is eight "G-Mails" -- newsletters about the production of the film that you could subscribe to through the film's official website. Since they didn't seem to be anywhere online, I took the liberty of retyping them for your entertainment, with a huge assist from an OCR program. They're very conversational, very cheesy, and very in-depth about what goes into movie-making while concealing this particular movie's plot. It seems that the emails continued after this CD was released; if you somehow held onto those, let me know.
Godzilla
Production Report #1 by Will Plyler
From New
York to Los Angeles, Los Angeles to Oahu the “Godzilla” film crew has filmed
for 80 days now. Our shooting crew of over 200 men and women has faced rain,
mini twisters, exploding manhole covers, rats, cockroaches, sunburn, and lots
and lots of fish all to bring you the latest incarnation of Godzilla. And now
you can be a part of this ongoing adventure…
Each day
during filming, a breakdown of the previous day’s work, or progress report if
you like, was distributed. The production report is a record of the amount of
time spent filming the previous day, the actors and crew members that worked,
the number of feet of filmed exposed along with other pertinent data, and most
importantly of course… what time lunch was “called”! So for the next nine months
I’m going to provide similar information to you the Godzilla fan. I’ll tell you
what we’ve been filming each week, how the special effects and editing are
coming along, who the different people are working on the film, and heck, I’ll
even tell you about my lunches (the key to making it in this town). I’ll take
you behind the scenes to learn about the editing, computer generated imaging,
sound mixing, music scoring, and a whole lot more.
Of course
the first question you may be asking yourself, and if you’re not you should be,
is “Who is Will and what the heck does he know?” Well, if I may talk about “me”
for a moment (a favorite Hollywood topic) I’ll let you know what I do on the
film. Drum roll please… I am “The Assistant to the Executive Producer” of the film.
Pretty impressive title, huh? But what does all of this really mean? My boss is
responsible for not only overseeing the budget and schedule of the film but the
entire shooting crew including our special effects group. My job is to make
sure his coffee mug is filled each day, the pencils are sharpened, the seat
cushion is fluffed, and the air conditioning temperature is set to a perfect
73.52 degrees. All right I’m just kidding… he doesn’t drink coffee. No, in
reality it’s my job to help him keep up with all that, so that means there’s
very little that goes on with the film that I don’t know about - which is good
news for you.
Since this
is my first report I should probably catch you up on what’s been happening so
far. As you probably know by now, the movie was written by Dean Devlin and
Roland Emmerich. Roland is directing and Dean is producing. We started filming
in New York… Manhattan to be exact, on May 3rd 1997. The film has an all star
cast including (but not limited to) Matthew Broderick, Jean Reno, Maria
Pitillo, Hank Azaria, Kevin Dunn, Arabella Field, Michael Lerner, Phillippe
Bergeron, Vicki Lewis, Doug Savant, Harry Shearer, and Malcolm Danare. Shooting
took place from Saturday through Wednesday. This allowed us to have at least
two “weekend” days in our shoot so that we could receive permission to film at
sites unavailable during the week, like Wall Street and the South Street
Seaport. All of our exterior shoots involved rain. And for your information,
rain equals pain. A pain in the butt… a pain in the neck… and a pain on the dry
cleaning bill. When we wet an area down we really wet it down. Our mechanical
effects crew used huge cranes to raise special water pipes over the sets. They
would then pump hundreds of gallons of water onto the set to create rain… even
if it was already raining! Filming went very well and New York looked great.
We returned
to Los Angeles on May 26th. Shooting continued bright and early at 7:30 am on
the 27th at the Sony Studios in Culver City. Most of our filming took place on
Stage 15. There were as many as eight sets at a time on that stage. From a New
Jersey apartment to a New York roof top to the bridge of a giant ship we
covered the stage floor from wall to wall. Additional sets were constructed on
Stages 27, 29, and 30 - each with one gigantic set. Some of our sets were over
five stories high. Not only did we film on the Sony Lot, but we also spent a
few weeks in downtown Los Angeles, using locations to double for New York City.
With some simple redressing (changing advertisements, covering streets signs,
and a dozen or so yellow cabs) we were able to create very convincing New York
streets right in the heart of Los Angeles. Since downtown LA is much less
congested at night than New York, it was easier to film our more complicated
and exciting chase sequences through the streets here.
In addition
to our main unit filming, we had a second unit filming extra footage to enhance
battle scenes as well as provide many of the spectacular shots you will see
that are too time consuming for our first unit to film. When all is “shot” and
done, we will have filmed over 400,000 feet of film, and that’s not including
all film for the special effect shots. I’ll tell you more about our 2nd Unit in
later issues.
So there’s
your first taste of “Godzilla”. I hope you, the reader, will take time to write
me about questions you have about the making of the movie. I will tell you
everything I can, but some things are secret till next Memorial Day when
Godzilla hits the silver screen. Next week, I’ll cover our filming in Hawaii
and maybe even throw in a few tanning tips...
Production
Report #2
Once we
finished filming in Los Angeles (mid August), we jetted to the fabulous and
exotic island of Oahu -- that’s in Hawaii for those of you are geographically
challenged. Based at the ever-lovely Hilton Turtle Bay (I’m hoping for free
room), we would venture out each morning before sunrise to start our production
day. We filmed along the North and North Eastern Shore of the island. Our
locations included Kualoa Ranch, Kahuku Beach, Kaawa Valley, and Kualoa Beach
Park. Yes, that’s a lotta K’s, but then practically everything named in Hawaii
starts with a K or a W, which makes getting lost really easy. Part of the crew
flew in from Los Angeles, but the rest were Hawaiian. Though our locations were
beautiful, we did go through an ocean of suntan lotion and fresh water as we
fought the heat and humidity.
The shoot
went very well and we got some terrific footage for scenes of Matthew
Broderick, Jean Reno, Vicki Lewis, Kevin Dunn, and Malcolm Danare working on
beaches and in a remote island village as they look for clues to Godzilla’s
mysterious appearance. With the aid of special military forces, Matthew’s
character searches through the wake of Godzilla’s destructive path in an effort
to better understand the beast’s biological origins. He arrives in the sequence
in a wonderful old seaplane (look for “G” peg) and is whisked away in secrecy
by the US Military. Of course you’ll have to wait till the movie comes out to
see the awe-inspiring sights they show him.
Since I keep
mentioning what we’ve been filming, I felt I should tell you what a typical day
is like. Each shooting day we receive a “call sheet.” It contains all the
pertinent information we will need for that day’s work - this is generated by
the Assistant Directors. Along the top is the CREW CALL time. That’s when you
have to be on the set to prepare for filming. Typically, we have to be there
(stage on location) around 7 am in the morning - yes, there’s a lotta coffee
drinking going on - in my case Diet Pepsi (another personal plug). Underneath
that is the SHOOTING CALL. That’s the time when we anticipate getting our first
shot off by. Generally that’s an hour and half to two hours after the crew call
(of course actual times may vary). This allows for the time required to set up
the camera, position lights, rehearse the scene with the actors, but more
importantly get some breakfast! Catering is the key to keeping the crew happy.
All right…
(munch, munch) enough about food… and back to the call sheet. In the middle is
a list of the scenes to be shot that day. Listed are the scene numbers, a
simple one line description of the scene(s) to be shot, the cast members
required and the length of the scene(s) which are listed by page length. Say, ⅛
a page or ⅜ page, even up to and beyond three pages. We then have a total count
for the number of pages to be shot that day. Usually that’s no more than two or
three pages though. Below the scenes list is a list of the cast members working
that day. They are listed by name, character name, and the time required for
them to be in make-up and hair so they can be prepared for shooting (filming
that is). So for example, Matthew Broderick would be listed in the cast column,
next to his character name “Nick Tatopoulos.” His status for the day would be
“W,” which stands for work. Then he would have leave call of 5:50am. A make-up
call for 6:30am. And a set call of 8 am. Pretty glamorous huh?
Then, below
all this is listed any special equipment or mechanical effects required for the
scenes, and all of vehicles that are to be in the scene(s). On the back of the
call sheet is a list of every crew member working that day, their crew
position, and the exact time they are required to be there -- another reminder
of when to show up!!! Now this completed our principle photography and thus
main unit filming.
Once we
finished in Oahu, we headed back to Los Angeles to… film even more. Next week,
I’ll make you all experts on the wonderful world of rear screen projection.
Till then… aloha and mahalo - (that’s Hawaiian talk for good-bye and thank
you).
Production
Report #3
Rear Screen
Projection and Green Screen were the words of the week. “RP,” as it’s called if
you’re in the know, is exactly what it sounds like. Since there are times when
it is easier, and more importantly safer, to film actors riding in a car, boat,
or plane on stage, it is necessary of course to have images of streets, etc.
showing outside the windows on a screen behind the vehicle to “sell.” This
gives the illusion of movement when they are actually just “parked” on a sound
stage. We use this process for sequences in which our heroes race through the
streets of New York, in a car, trying to save the city from Godzilla.
The
procedure was fairly simple. We placed a real car on a hydraulic mount which
rocked back and forth simulating bumps on a street - think “Urban Cowboy” but
without the Honky Tonk and beer. Behind the car, a large screen was hung, and
then behind the screen a special projector was placed about 35 to 40 yards
away. It projected footage that we filmed from a speeding vehicle, driven by a stuntman,
through the real New York streets --- and please don’t try this at home, or
while visiting Manhattan. When the footage was played back on the screen, it
looked like the car was racing down the streets. On the opposite side or camera
side, a smaller screen was mounted in the air above the vehicle. Here we
projected different images of buildings filmed from below. These pictures
reflected in the windows of the car, giving the shots that extra bit of
realism. Then “on the day,” slang for when the cameras are running, “fake” rain
was added, and Matthew, Jean, Maria, and Hank were taken for the ride of their
lives.
To
supplement the rear screen, we used another technique that has been around for
years. As you may recall, I mentioned in my last report that Matthew arrives in
one of the sequences in an old sea plane. Again, rather than putting him in a
small plane with a film crew, we actually shot his close-ups in a mock up of
the plane on our stage. Outside the window, we placed a painted sky, and then blew
smoke past the window to give the sense of flying. This procedure is commonly
referred to as “poor man’s process.” We also used this method for filming a few
of the less intense sequences in which the actors were driving at night. By
bouncing the car a little, and periodically flashing lights through the windows
we were able to simulate a ride through the streets of New York all from Stage
15 in Culver City. It is a very convincing technique, which in some cases goes
unrecognized even by an expert eye.
Lastly,
green screen. It too is an aptly named technique. We hung a 120 foot bright
green curtain in an arc along one end of Stage 15. We then filmed out actors
running, diving, and reacting to number of different situations which were not
easily, if at all possible, to film in real life. Once the film is processed,
and scanned into a computer, our digital compositors can then remove all of the
“green screen” green from the shot and replace it with any image we want -- an
explosion, a miniature building that doesn’t really exist, or more importantly…
Godzilla. In addition to filming our principal actors, we also filmed scenes of
the military, on foot and in Humvees, as they too battle to save New York. Even
though they are wearing camouflage outfits, the green in the screen is
different enough to allow us to remove it from the shot without effecting any
other colors.
OK, I am off
to dailies to see how the filming turned out… see ya soon!
Production
Report #4
It was back
to nights when we headed out to the Valley to shoot two sequences at Universal
Studios. Our filming took place at Falls Lake - a giant outdoor pool located in
a field on the back lot. Normally this large "cement pond," as the
Beverly Hillbillies would have called it, looks like a quiet little lake, but
we pumped in thousands of gallons of water to create a mini ocean. We
created a
storm by having a guy ride a Jet Ski in circles thus creating waves in the
water and we added lots of smoke (fog) and tons of rain. To rig all of the
special lighting and rain equipment in the air, we brought in six giant cranes
worth over a million dollars each. They raised huge water bars high in the air,
thus covering the entire lake with rain. Eight foot tall fans ran during the
shot
to create
wind and to blow the rain for dramatic effect.
At one end
of the lake, we built a full size mock up of a boat landing and wooden pier
located along the shore of the Hudson River - that's in New York for those of
you who are geographically challenged. This was for the sequence you might have
seen in the new trailer. Along the opposite side of the pool, we placed a
gigantic painted backing of the night sky which blocked out the city lights of
Burbank. For the other sequence, we faced in the opposite direction to film a
full size mock-up of a boat. It actually "worked" for a few different
boats out sailing together in the wide-open ocean -- with a little redressing
and a name change you’ll never know the difference. They come into play in a
rather surprising confrontation with the Godzilla - of course you'll have to
wait to see what comes about. In addition, we even built some amazingly real
miniature boats for a fun special effect that take place at the end of the
sequence - you won't be disappointed. By the way, look for the names of the
boats to honor a very famous comedy team. The dock we filmed is featured in the
new teaser trailer - which you can download on our website.
Even though
our actors had to go into the water for a "midnight swim," we were
able to stay nice and dry (and loving that!) by using a special piece of
equipment which allowed us to place the camera right in the middle of the
action while keeping us safely out of the way of the rather large moving boat!
It's called a Technocrane. A Panavision camera is mounted on the end of the
crane on a "hot head." The camera operator sits off to the side and
via cables/remote control is able to follow the action while watching a video
monitor. One of our grips stands next to the Technocrane and can raise and lower
the camera or extend the cranes neck to get the camera exactly where Roland,
our director, wants it. For example, we can be on a tight close up of an
actor's face and then suddenly pull back to a high angle shot looking down on
him as he reacts to his predicament -- all in one smooth shot. The takes looked
great on our video playback monitors, and even better in dailies the next day.
The boat wasn't actually real. Just the top part that you would see above the
water was built. Underneath were large pontoons which kept it afloat. A cable
hidden under water, and attached to one of the cranes, would pull it through
the water. When we looked back at the footage it looked as if we had filmed the
entire sequence out in the middle of the ocean miles from land.
That's a wrap
for now... but next issue, we'll take a closer look who's providing some of the
fabulous effects for the film...
Production
Report #5
After two
more days of filming at Falls Lake, we were back to the Sony Lot. And yes, you
guessed it... more Greenscreen. But since we've covered the wonderful world of
"Green", I thought l would "talk" a little bit about three
other very important groups working on the film. They are the Creature Shop,
Centropolis Effects, and VisionArt. The Creature Shop, headed by Patrick
Tatopoulos, the man responsible for the creatures in "Stargate" and
the aliens in "Independence Day," has worked around the clock on
designing and constructing the new Godzilla. They have actually built a few
different scales of the creature to be used according to the shot requirements.
I toured the top secret shop again recently, and cannot say enough great things
about the work they are doing. The creature is looking amazing! But of course
Patrick doesn't do all this alone. He has a crew of over hundred seventy artist
and technicians helping with all aspects of production. These men and women are
skilled in many different areas of expertise. There are sculptors, mold makers,
foam and electrical technicians, mechanical designers, and painting and suit technicians
all of whom make an equally significant contribution to the final product. The
shop is essentially one large warehouse divided into separate work areas much
like an industrial factory but much cooler. There is a giant oven for curing
the latex molds, a special vented room for mixing the foam latex, another area
painting the eyes and the skin, and there is even an area for working on the
big guys inner workings.
As many of
you are probably aware by now, Roland and Dean are adding a refreshing realism
to this already successful series and character. Not only will the creature be
leaner and faster, but he will also benefit greatly from the latest in CGI
technology. As I mentioned above, two companies are handling the Computer
Generated Images and compositing for "Godzilla." One of them is our
very own company, Centropolis Effects, a group composed of a number veterans
from "Independence Day." The other is VisionArt, an extremely
talented group of artist, who also worked on ID4 and have created effect shots
for such proiects as "Star Trek: First Contact," "Men in
Black" and "Executive Decision."
Each company
is using a different technique to "breath" life into the creature.
Centropolis Effects is using key frame animation to create shots of Godzilla.
This process requires the artist to essentially build the beginning position of
Godzilla, the ending position, and a few of the "key"
movements in
between. The computer will then fill in the rest, thus creating a designated
action. There is usually some fine tuning, but this process saves hours and
hours of valuable time. VisionArt on the other hand is using a process called
Motion Capture or MoCap. Simply put, this technique involves placing an actor
in a MoCap suit in front of special cameras that record his movements into a
computer. This gives Visionfirt's animators a real time look at how the creatures
movements will look. Later, the CG model of Godzilla is then combined with this
information/movements that were recorded and then the creature moves exactly
like the performer did. Both companies will also composite shots on their super
computers for the film. Compositing is the "merging" of two or more
elements together into one image. For example, a shot of a New York Street and
Godzilla racing down it.
Well, I just
watched visual effects dailies a few minutes ago and the CG Godzilla shots look
awesome. Even though the artist are still fine tuning the images, we are seeing
some amazing looking shots of Godzilla stomping through New York and
interacting with our actors. We actually watch VFX shots every day. Roland sits
with the artist in our projection room and runs through the shots over and over
again discussing what he would like to see changed. The shots are outputted
from the computer onto film so he can see what each one will look like
projected. Once all the changes have been discussed the artist will go off and
make their changes and then Roland will watch them all over again - sometimes
even the next day. It can be a tedious process but the pay off is always worth
the extra attention to detail! Godzilla is looking so life like it's astounding.
In issue #6,
I‘ll tell you about our last week of filming and some of the fun shots we did.
We'll also continue to look at the Post Production process and meet some of the
other departments involved... See you soon.
Production
Report #6
Our last
week of 2nd Unit shooting took us back to the Sony Lot. At this point, we
reduced our crew to about one third the size. This allowed us to work more
quickly on what were generally simpler and less complex shots. One of the first
sequences we worked on was filming an Apache Helicopter cockpit. This footage
will be cut in with shots of real helicopters flying and even computer
generated helicopters. Once again we used a little rear screen and some poor
man's process to film close up shots of the pilots flying through New York
City. A mockup of an Apache was mounted about four feet off the ground of stage
30 - which by the way is the same stage that the flying monkey sequence for
"Wizard of Oz" was shot on. Next to the helicopter, we placed our
giant projection screen. On the opposite side we placed a smaller screen, at an
angle, above the copter to project additional images of buildings onto the
windows. The cockpit was rocked back and forth by hand while "super"
fans blew smoke, and rain was sprayed onto the windows. To simulate gunfire, an
effects specialist stood just below the fake guns and fired a large flame gun
which would intermittently illuminate the helicopter and the pilots as a real
machine fire would. We used about six different actors who worked in teams to
play the pilots of the different crafts. While one pair was in the copter
playing out their scene the others would sit off camera with a microphone and
"feed" them their lines. The shots proved to be amazingly convincing.
Next,
close-ups of... mud. Yes, mud. For one of the sequences in the film, Matthew's
character is doing some experiments on a certain harmless earth creature. And
since we needed real "emotion" from these squirmy little actors it
was best that we recreated a small portion of the ground shot on location -
actually shot miles east of Los Angeles. A six foot by six foot ”sandbox"
was erected on the floor of Stage 15. Dirt was dumped inside and then real
plants were added through out. An FX crew member hand held a rain bar which
would splatter the ground to simulate rain. A stand in was actually used to
film the close ups of Matthew‘s hand working in the soil. When cut in with the
footage of Matthew on location it will be impossible to tell what was shot
indoors and what was actually shot I outdoors. In addition to this outside
environment, we also created another land mass right next to our mini garden. A
different sequence in the film takes us to a remote atoll were some lively
relatives of Godzilla play on the rocks. For this shot, we created a large
fifteen foot by fifteen foot box which stood approximately five feet off the
floor. The box was filled with a few hundred pounds of sand and then real rocks
were added to create a sea side "paradise." A special trainer was
hired for the day to provide the creatures for the shot and to make sure that they hit their marks
and said their lines correctly - OK, they didn‘t have a lot to say, but they
are definite contenders for a Supporting Oscar( nomination.
Other shots
that we "owed" for the film were close ups of the sailors working on
the boat that we had shot at Falls Lake - this is the sequence I discussed a
few issues ago. Since we did not quite get all the shots we needed and because
it was easier and again safer to film these shots on a sound stage, we actually
dismantled our full size fishing boat. Just the top half of the boat
was brought
in on a trailer to Stage 15. The camera was once again mounted on the end of a
crane and was floated up and down to create the sensation of waves. Water was
sprayed onto the actors and strong fans provided the wind. By carefully
matching the lighting we created at the lake, and with a little "color
timing," the shots will match seamlessly.
I will cover
the editorial process more in depth after the holidays... I promise... and for
next week I’m working on a special holiday edition of the Production Report…
Production
Report #7
This week is
a special edition of the production report! Since things are a little quiet
during the Holiday break I thought it would be a good time to cover a few of
the terms that are used on a set each day. Column One is a list of the terms.
Column Two is a list the correct definitions along with a few "trick"
definitions. See how "In the Know" you are with the Movie World by
matching up the words with their respective meanings. For the answers scroll to
the bottom of the page… Happy Holidays and Happy New Year!!!
Column One
Flying In
Wrap
Martini
Grace
Crew Call
Honey Wagon
Stand In
AD
PA
Craft
Service
Clapper
Loader
Sticks
Hot Head
Column Two
a) A drink
that Bond has shaken
b) A short
prayer said before lunch each day
c) The last
shot of each day
d) A popular
tortilla like food usually filled with lettuce, tomatoes, rice, etc.
e) The time
when each crew member is called on the phone and told what the shot will be
f) The board
that is used to label each shot or "take" just as the camera rolls
g) Assistant
Director - the person who assists the director in running the set
h)
Production Assistant - a person who assists other members of the crew
i) A person
who stands on the set and applauds after each shot
j) When any
kind of aircraft is directed to fly directly at the camera
k) An
effects person who loads the fake bullets in weapons on a set
I) An
expression that means a much needed item is being brought to set
m) An Art
Director - the one in charge of the look of the sets, etc.
n) A period
of time when the film company is not penalized for working the crew over time
o) The end
of each film day when the crew is allowed to finally go home
p) Pretty
Average - what a crew member calls an uncomplicated shot
q) The
restrooms that the crew uses when filming on location
r) The
person who puts the film in the camera magazine
s) The
person who literally stands or walks where an actor will, while the shot is
being prepared
t) The exact
time that crew members are expected to be on the set at the start of each day
u) The truck
or tables where all the snacks and sodas are set up each day for the crew
v) A shot in
which the actor only has to stand in one spot and say their lines
w) Pieces of
wood found on the ground in forest
x) A camera
tripod used for holding up the motion picture camera
y) A
temperamental actor or crew member on a set
z) A device
that the camera is mounted on and then run via remote control. Used when the
camera is placed on the end of a crane.
SCROLL DOWN
FOR ANSWERS
1)L 2)O
3)C 4)N 5)T
6)Q 7)S 8)G
9)H 10)U 11)F
12)R 13)X 14)Z
Production
Report #8
Since we are
heavily into post production on Godzilla, I thought this would be a great time
to give you an up close and personal look at the people helping to put this
summer's blockbuster together. Some of the most important crews on any film are
the editors. They are the ones responsible for assembling all the footage shot
into one finished and coherent story. They have to sift through the thousands
upon thousands of feet of film iust to find the perfect shot or take.
This week I
would like to introduce you to our Visual Effects Editor, Peter Elliot. A
graduate of Cal State Northridge film school, ' Peter began his film career as
a sound effects. This is someone who arranges and "cuts in" all the
sound effects you hear in a film - gun shots, car horns, a baby crying, etc..
He worked on twenty films in two years, as a sound cutter, before moving onto
picture editing. Peter started working as an assistant picture editor on
"Stargate" with editor Michael Duthie. By working closely with
Michael and Roland Emmerich, he learned a great deal about how a picture and
its story come together in the editing process. He was even able to work one on
one with Roland in cutting some of the scenes for the film. After
"Stargate," he moved onto "Judge Dredd." again as a picture
editor, but in addition he also started handling the effects editing for the
film. After “Judge Dredd” was finished, Peter was approached by Peter Winther,
then associate producer on “Independence Day,” to work as an effects editor. He
did such a good job on ID4 that he was asked back to work on “Godzilla.”
So what is
an effects editor? He or she is the individual responsible for keeping track of
all of the effects elements in a film. These can involve anything from shots of
explosions to all types of model and miniature shots. Each day Peter attends
the visual effects dailies, where he will sit with Roland and our visual
effects supervisor, Volker Engel, and evaluate the ”quality" of the shots
filmed the day before. Just like a picture editor will look at the best takes
for an actor's performance, Peter too looks at the quality of an explosion, the
movement of a miniature car or plane, or simply the overall look of a model of
a building. He, along with Volker, will choose the best takes for each element
then begin the long tedious process of cataloging them.
Once the
elements are collected, Peter will turn them into "picture files"
that the CGI animators and compositing artist will use to create the desired
effects shot. He selects only the portion of the element or shot needed - not a
frame more or less. The shot is then changed into bytes via a special transfer
machine that literally scans a frame of a shot one at a time - line by line by
line. It can literally take hours to transfer even just a few seconds of one
shot. Once the images are scanned he will sit again with Volker at his AVID, a
computerized editing machine, and actually create a very crude version of the
shot using each of the necessary elements. He then takes this "road
map" of the shot and gives it, along with all the transfers of the shot's
elements, to the animators and/or compositors. From this rough idea, the
animators can begin assembling the shots elements together. Later, Volker and
Roland will fine tune the shot and make any necessary adjustments. While the
animators are attacking their assigned shot, Peter is already onto to the next
one, arranging the elements for their assignment.
One thing
that Peter does differently than most visual effects artists is work closely
with the picture editors to design the basis of each effects shot. He tries to
make sure that each shot’s action or movement will integrate seamlessly into
the final picture. But none of this he does alone. His assistant Alessa “runs
the cutting” and without her he says, “everything would fall apart.” She keeps
everything updated on his AVID, in addition to keeping the original safely
stored and catalogued so they are easily accessible. Most of the elements are
stored by shot, but some are categorized by the element themselves. Some times
the visual effects film crew will shoot generic explosions, steam elements,
people running or reacting to something, etc.. Peter and his assistant can keep
these at their fingertips and instantly insert them into a shot if need be to
help add to the realism.
Eventually
Peter hopes to work strictly as a picture editor. He did an exceptional job on
cutting the pilot episode for “The Visitor” and looks to have a bright future
ahead of him. Next issue, we will continue to look at the editorial staff and
the many challenges that the rest of the crew faces.
Thanks for this obscure material related to the 1998 Godzilla movie. I never saw this website since by the time I got into the Godzilla fandom (which was around the release of the Nintendo Gamecube version of Godzilla Destroy All Monsters Melee) the website wasn't either around anymore, or if it still did at the time, I had no idea since I never saw any other Godzilla fans online at the time talk about it.
ReplyDeleteBy the way, I found something else Godzilla 1998 related that you might be interested in. It's a blog dedicated to Godzilla 1998 called The Making of Godzilla. It's a satellite blog to the Monster Legacy blog. I'll post links to both below. I know Sci-Fi Japan made some well-written articles on what happened with Godzilla 1998, but I still think it's worth a look.
https://makingofgodzilla.wordpress.com/
https://monsterlegacy.net/
Also, one particular portion of the blog I want to point out to you is the gallery section. In that section, you will find a very bizarre kaiju. It has the head and mane of a lion, the torso and arms of a gorilla, the main body of a lion, but the back paws and tail are that of a crocodile. It has been given various names like the Development Monster or Probe Creature, but I personally like to call it by the name I have heard other fans give this kaiju: The Centaur. It fits since Godzilla's other enemy was going to be called the Gryphon. Here is a link to the gallery:
https://makingofgodzilla.wordpress.com/2014/07/27/gallery-elliott-and-rossios-godzilla/
Yes, that's an excellent blog. I had honestly forgotten about the more feline probe creatures, those were neat to look at again.
ReplyDelete